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Vervid embraces the scourge of YouTube, wants to host your vertical videos

Everyone watches video on their phones. but for some, it's annoying to have to turn their phones to the side to watch full-width videos. Vervid, a new site, wants to do for vertical video what Vine did for square vids.

Everyone watches video on their phone, but how annoying is it to turn the phone lengthwise when you open YouTube? Vervid video believes most people grumble and sigh when they have to turn their phones landscape style, so it developed the first site dedicated to delivering video at a 9:16 aspect ratio, AKA vertical video.

The idea is that people are less likely to lose patience with a vertical video than a horizontal one. Snapchat, for instance, is in the midst of trying out the vertical format via its Discover editorial features. Discover’s default format is vertical and, according to Snapchat, the vertical ads get nine times more full views than horizontally- oriented ads. This, despite the fact that users hate having Discover at the tops of their pages, and everyone everywhere resents advertising in general.

Vervid also plans to introduce “Bursts,” 8-second videos users can set as profile pics that play with a tap. Imagine a little moving image of the uploader layered unobtrusively over videos in the main gallery; they also apply to comments, notifications, and alerts (really, anywhere you’d normally see a static profile pic). Bursts will be ready to port to Apple Watch as an independent notification this fall, and it’ll be interesting to see which other major apps are interested in doing away with boring old profile shots.

According to some assertions, the predominant preference for horizontal video stems from television and movie screens. Those screens, which went through a widening period not so long ago, are constructed horizontally as a reflection of our anatomy. Our eyes allow a broader horizontal field of view (about 180-degrees) than they do vertical (about 135 degrees). However, when it comes to our small-screened phones, the devices are held so closely to our faces that the conventional wisdom behind viewing orientation preferences don’t seem to apply.

John Whaley, co-founder and CEO of Vervid pointed out that we hold our screens vertically 90 percent of the time. He and his husband Daniel Proksch are convinced vertical vids just make sense. “It just needs a space of its own,” said Proksch. “Vine did it with the square aspect ratio.” They decided to build Vervid in response to anti-vertical video PSA’s like this one:

The creators are no slouches; Whaley is an Industrial Designer and Human Factors Researcher who holds multiple product design patents, while Proksch was most recently a lead developer at GE Healthcare and U-Systems working on 3D cancer detection. They must be on to something, right?

YouTube statistics says half of their views are mobile. Dough Harris of Slate said, “Watch out, YouTube,” when he discovered Vervid. The Bursts are undoubtedly intriguing, but as for Vervid changing the standard for mobile video orientation, only time will tell.

Two new highly requested iCloud plugins just got added to ChatGPT, giving people who rely on Apple’s Mail and Calendar services a way to search emails, check appointments, and manage their schedules directly through the chatbot.

The integration is rolling out to all ChatGPT plans, including the free tier. You can access it on the web, desktop, and iOS.

Google Play is borrowing one of the Nintendo Switch’s most useful little tricks. A new Sidekick tool called Playbacks captures a short clip after something interesting has already happened, sparing players from running a screen recorder throughout an entire game.

Playbacks is part of Google Play Store v53.8 and keeps saved clips on the phone. Google first announced it earlier this month, but the new Play Store update marks its arrival for players. Anyone who has watched a perfect win vanish because the record button came too late already understands the appeal.

Samsung’s scandal over its Game Optimizing Service, or GOS, has returned with a bill attached. South Korea’s Fair Trade Commission has tentatively fined the company 20.1 billion won, or about $15.1 million, over gaming claims made for the Galaxy S21, Galaxy S22, and Tab S8.

The regulator says Samsung promoted the devices as gaming powerhouses without disclosing that GOS placed preset CPU and GPU limits on certain demanding games. Samsung disputes that conclusion, calling GOS a legitimate way to manage heat.