Are your eyes getting tired just watching your kid stare endlessly at your iPad? What happened to real toys, you may ask yourself. Well, they haven’t gone anywhere, but building blocks and Crayola crayons just don’t seem to be getting the love they used to get. Now, a new startup called Tangible Play hopes to change that with Osmo, a app and hardware kit that takes real toys and connects them with your iPad.
Right now, the company has three different game sets that work with corresponding apps for iPad:
All of these games include brightly colored, physical toys that connect in real-time to the apps on your iPad, where you see the difficult task that awaits you.

The Tangram game is pretty self-explanatory. A specific shape appears on the iPad display and you then have to manipulate the puzzle pieces until you complete the design. When you get it right, the shape flashes on the screen. With Words, you try to form the correct word using physical letter tiles. Newton is the most original and video-game like of all the apps. To play, you take a piece of paper and a drawing implement. Then, you place an obstacle like keys or a toy dinosaur on the paper and try to create a structure with lines to avoid bouncing balls and hit targets.
The idea behind Osmo is that kids should actually play with real-world objects rather than limiting their interactions to a virtual reality onscreen. Real play is important because it helps develop fine motor skills, hand-eye coordination, and a strong social IQ (if they’re playing with their friends). Former Google employees and proud parents Pramod Sharma and Jérôme Scholler created Osmo to give their kids a new kind of toy that offers both physical and digital learning.
Right now, Osmo is in the early stages of a crowd-funding campaign. Pre-orders for the game bundle are available now for $49, but Osmo will retail for $99 when it reaches its $50,000 fundraising goal. The game apps and the toy kits are compatible with the iPad 2, iPad 3, iPad 4, iPad Mini, iPad Mini Retina, and iPad Air.
Affinity’s new all-in-one creative app is finally coming to the iPad, nearly a year after Canva launched the redesigned desktop version for Mac and Windows. Creatives have been asking for the iPad release ever since, especially because files created in the new Affinity app cannot be opened in the older V2 iPad apps.
Affinity already has Photo, Designer, and Publisher apps on iPad, but the new release combines those tools into the same unified app that Canva launched on desktop last year.
Touchscreen laptops have been around for years. You can get them in all sizes and shapes. Just not from Apple. For years, the Cupertino giant has treated the idea of a touchscreen MacBook the way I treat a meeting that could have been an email: with open contempt. However, Wednesday looks like the day the company could finally change its mind.
The latest Apple invite puts the “Pro and Tell” showcase in Los Angeles at 10 a.m. PT (1 p.m. ET) on October 28, 2026. Instead of a regular live-streamed keynote, it is an invitation-only, hands-on event for a handful of press and creators (similar to what the company did for the MacBook Neo earlier this year).
Apple has just launched its latest iPad mini with a notable set of upgrades, including an OLED screen, improved speakers, and a more resilient build. It also gets a new chip, and the whole package costs $200 more than its predecessor. But if you look closely at Apple’s online store, you’ll realize that $699 isn’t enough to get you the most powerful version of the A20 Pro chip inside this tablet. In fact, even if you pay $800 for the 256GB model, you still won’t get the beefiest variant. Only when you jump to the 512GB trim, which costs an absurd $999, do you get the most powerful flavor of the A20 Pro.
The $999 model gets more than extra storage